![]() ![]() Most games required mere megabytes of space. Games were available on cartridges, and the storage space for these games (for saved games, etc.) was on the cartridges themselves. These have been converted for ease of comparison with future and current storage sizes. The consoles of today have internal storage, usually hundreds of gigabytes, similar to how a computer handles storage.īy looking at a handful of the popular consoles, starting with the fourth generation, we’re going to see how technology has changed over the years – how we’ve built bigger and bigger pieces of software, and more and more efficient storage technologies.ĭuring this era of gaming, storage sizes were actually described in megabits instead of megabytes – with a megabit being around 1/8th the size of a megabyte. ![]() Ever since the era of XBox 360s, PS3s, and the new consoles just recently released, how we play games (and store them) has been revolutionized.
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